Or perhaps she remembered doing it when she had her powers. I think Elizabeth still has fragments of her powers remaining and is able to identify the encoded Ace, by going on the plane that Jack forced down. As for the plane scene, I'm a little confused on that one. We then see Suchong get killed, like in the audio diary from the first game. On the way we see Mascha! She was a girl taken from her parents in an audio diary from the first game, and obviously turned into a Little Sister. With help from "Ghost Booker", she finds out that the ace is in Suchong's lab in Artemis suites. Liz finally gives in after Atlas threatens to hurt Sally and offers to find the "Ace" herself. The next torture scene is particularly disturbing. After the rising prison bit, Elizabeth is chloroformed and tied up and interrogated by Atlas. Oh I forgot to mention - The reason Elizabeth went to Columbia in the first place is to steal the technology which allows the city to float and bring it to Rapture and use it on the prison to have it rise to the city. Ryan offers Elizabeth a "chance" to live or die with Atlas. Then we return to Rapture through the tear. This part is fairly clear and there's no need to go into detail. Then we go through Fink MFG a bit and we find out that Rapture and Columbia have been exchanging ideas, between Fink and Suchong. The only thing I don't understand about this part is who and why they actually wanted to turn Liz into a killer. Although Daisy never intended to hurt the child in the first place and never would have. Elizabeth is forced to stab Daisy, because of the child, and thus turns her into a "woman". Daisy sacrifices herself in order to achieve this goal. This comes in line with the events of Infinite. They discuss turning Elizabeth from a girl to a woman. Whilst in Columbia, we overhear a conversation between Daisy and the Luteces. Then we fight a few people, then we return to Columbia through the Lutece device. Its obvious that Atlas uses Elizabeth throughout the episode to reach his own desirable end. So she eventually decides to go back to reality, in exchange for her losing her powers. However, she is overrun by guilt of leaving Sally to rot in Rapture. Elizabeth then goes to what seems to be her projection of heaven, the amazing Paris section. And the impact it has is really more for what it implies for Elizabeth's character post-Infinite than anything else.Īnd I'm left with the sense, in the end, that it didn't really need to be Rapture at all – it could have, and maybe should have for maximum impact, been a wholly new setting, although that probably wouldn't have been financially feasible for an add-on side story like this.After the Big Daddy kills Booker is Episode 1, it kills Elizabeth aswell. You've got to know what happened in the main game for any of it to have an impact. It's really not a self-contained story like "Minerva's Den," the expansion for BioShock 2. The payoff at the end works if you've already played through all of Infinite and want to know more. ![]() The story wraps itself up entirely at the conclusion of this episode. But I should note that it is, satisfyingly, not a cliffhanger. This is only episode one of two, to be fair, so more is coming. If you take your time and explore, like I did, you can dig up extra audio logs and see little side stories play out, but if you just head straight for the goal posts you'll find that you whip through this in record time. But the final product isn't quite as substantial as you might be hoping for.īurial at Sea goes by fast there's not a whole lot of combat or elaborate story sequences. (You can download it for PC, PlayStation 3 and Xbox 360 starting November 12.) BioShock fans like me will want to play this, as it does add a fun new wrinkle to the tale of Booker and Elizabeth while bringing back an old favorite character from Rapture. The thing about fan service is that it usually works, and so of course I ended up playing Burial at Sea as soon as I possibly could. ![]() Did Booker and Elizabeth, the main characters of Infinite, really need to be transported into the underwater Objectivist dystopia of the first game in the series? Hasn't Rapture, after two games and a lengthy expansion story of its own, already given up all of its secrets? Is it just going to be a flimsy excuse for an intra-franchise crossover? Okay, I admit it: Burial at Sea, the new downloadable side story for BioShock Infinite, is fan service. Do you like Rapture? Do you like Columbia? Well, then you'll love when they're both mashed together, right?
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